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JUNIOR 3D

RESPONSIBILITIES

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  • Creating hardsurface models, textures and shading networks

  • Handle areas like lighting and rendering 

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MUST HAVE

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  • Maya

  • Arnold or VRay or Redshift

  • Portfolio

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NICE TO HAVE

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  • Excel in one of areas: hard surface modeling, texturing, shading, lighting, simulation or animation with basic knowladge on all others

  • Knowledge of other CG software like After Effects, Nuke, Substance

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WE OFFER

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  • A chance to get experience working with team of industry veterans on projects from game dev and film industry

  • Full remote work

  • A modern and friendly studio atmosphere 

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Please be informed that we reserve the right to contact only selected applicants.

JUNIOR 3D 

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Maya

Arnold or VRay

CONTACT

 

  • Behance
  • Facebook
  • Instagram
  • YouTube
  • Vimeo
  • Artstation
  • Twitter
  • LinkedIn

© 2021 by Deep Blue

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